
WW1 Logistics Game - Quartermaster: The Forgotten Front
A downloadable game
About the Game
This is a real-time strategy and logistics simulation set in the World War I era, focused entirely on resource management and tactical decision-making, all without firing a single shot. You’ll be working behind the scenes as a logistics officer, coordinating supply chains, allocating resources, and adapting to the constant challenges of wartime.
The gameplay is largely text- and menu-driven. You make decisions by navigating through menus, managing resources, and clicking on various options. The game relies more on strategic planning and choices, providing a focused, immersive experience for players who enjoy a text-based, button-driven style of gameplay.
You’ll manage the transport and delivery of crucial resources like ammunition, food, and medical supplies to front-line units. Random events—like bad weather, supply shortages, enemy sabotage, and vehicle breakdowns—create complex problems for you to solve as you race against time to keep your units operational and to win the war. It’s a game for players who love strategy, planning, and the thrill of managing high-stakes logistics under pressure.
Join the Journey
I don’t expect this project to blow up or go mainstream, but I’m excited to share it with those who enjoy a unique take on historical strategy. Feel free to reach out if you have questions, want to brainstorm, or just chat about the game. For now, it’s a one-man show, and I’m grateful to share the journey with those who might find this kind of game as intriguing as I do.
Status | In development |
Author | FeysStudio |
Genre | Strategy |
Tags | World War I |
Links | Steam |
Development log
- Update #25: Commander system implemented81 days ago
- Update #24: Upgrade system finished84 days ago
- Update #23: Quartermaster WW1 Logistics Game - Tasks and Location Stats finished85 days ago
- Update #22: Depot Worker Tasks Logic finished86 days ago
- Update #21 - Major Milestone Achieved87 days ago
- Update #20: Major Blunder in my Code Base and Concept95 days ago
- Update #19: Implemented Depot Worker StatesMar 22, 2025
- Update #18: RTS-Fest Post MortemJan 28, 2025
Comments
Log in with itch.io to leave a comment.
Always happy to support a Fellow Junkboy
Keep the containment intact.
We autists will be watching your career with great interest.
Thanks man.
I hope I will be able to make an enjoyable game! Feedback and support very much appreciated.