WW1 Logistics Game - Quartermaster: The Forgotten Front
A downloadable game
About the Game
This is a real-time strategy and logistics simulation set in the World War I era, focused entirely on resource management and tactical decision-making, all without firing a single shot. You’ll be working behind the scenes as a logistics officer, coordinating supply chains, allocating resources, and adapting to the constant challenges of wartime.
The gameplay is largely text- and menu-driven. You make decisions by navigating through menus, managing resources, and clicking on various options. The game relies more on strategic planning and choices, providing a focused, immersive experience for players who enjoy a text-based, button-driven style of gameplay.
You’ll manage the transport and delivery of crucial resources like ammunition, food, and medical supplies to front-line units. Random events—like bad weather, supply shortages, enemy sabotage, and vehicle breakdowns—create complex problems for you to solve as you race against time to keep your units operational and to win the war. It’s a game for players who love strategy, planning, and the thrill of managing high-stakes logistics under pressure.
Join the Journey
I don’t expect this project to blow up or go mainstream, but I’m excited to share it with those who enjoy a unique take on historical strategy. Feel free to reach out if you have questions, want to brainstorm, or just chat about the game. For now, it’s a one-man show, and I’m grateful to share the journey with those who might find this kind of game as intriguing as I do.
Updated | 6 days ago |
Status | In development |
Author | FeysStudio |
Genre | Strategy |
Tags | World War I |
Links | Steam |
Development log
- Update #18: RTS-Fest Post Mortem6 days ago
- Update: #17 - Localization and Translation of Steam Page and my thoughts about i...8 days ago
- Update #16: Inside RTS Fest: Sharing What’s Happening8 days ago
- Update #15 - Participating in the Real-Time-Strategy Fest on Steam (and the Mist...14 days ago
- Update #13: Stables added as Location and Module40 days ago
- Update #12: Main Locations and Modules implemented48 days ago
- Update #11: Task Assignment for Depot Workers implemented50 days ago
- Update #10: New Game Mechanic "Depot Workers" added54 days ago
Comments
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Always happy to support a Fellow Junkboy
Keep the containment intact.
We autists will be watching your career with great interest.
Thanks man.
I hope I will be able to make an enjoyable game! Feedback and support very much appreciated.