Update #6: Poll for the Games Name
Thanks to all of you and your great support and answers, I'm ready to name the project!
I got the legal stuff sorted out, so I won't get an asskick by some corpo about trademarks and names and stuff.
Now the question is: What to call the name?
I really want to call it Quartermaster, since it's the name of the position the player has in the game. And there aren't really games with that name.
But to make sure I have no issues with trademarks, I should add little "subline" to the title.
So, which do you guys think would be the best?
(summary about the game underneath the poll for those who don't know what this is about)
Link to the poll:
https://take.supersurvey.com/poll5325681x7B626c3A-160
--
For those who don’t know what this is about: After years of thinking about it and watching AAA game studios fumble, I decided to take a shot at making my own game. It’s a WWI logistics and resource management sim that puts you in the shoes of a logistics officer, managing supplies and making tough calls on the front lines—all without firing a single shot. You’ll juggle resources, deal with random events, and try to keep battle units supplied under intense pressure.
This is a personal project to sharpen my programming skills and create something unique—so no huge expectations here, just a passion project that’s both fun and challenging. Sharing the process here is a way to keep the motivation going and because I have noone in real life to sperg out about this.
If you want to stay updated on the news about the game, or want to read about it's history and former updates/development: Sign up for the mentions list or go through the history of when it was triggered.
Links:
Itch.io: https://feysstudio.itch.io/
YouTube: www.youtube.com/@FeysGameDev
GameJolt: https://gamejolt.com/@FeysStudio
Steamgroup: https://steamcommunity.com/groups/feysstudio
WW1 Logistics Game - Quartermaster: The Forgotten Front
A real-time World War I logistics game where you navigating supply chains, strategy, and unpredictable events.
Status | In development |
Author | FeysStudio |
Genre | Strategy |
Tags | World War I |
More posts
- Update #18: RTS-Fest Post Mortem7 days ago
- Update: #17 - Localization and Translation of Steam Page and my thoughts about i...8 days ago
- Update #16: Inside RTS Fest: Sharing What’s Happening8 days ago
- Update #15 - Participating in the Real-Time-Strategy Fest on Steam (and the Mist...14 days ago
- Update #13: Stables added as Location and Module40 days ago
- Update #12: Main Locations and Modules implemented48 days ago
- Update #11: Task Assignment for Depot Workers implemented50 days ago
- Update #10: New Game Mechanic "Depot Workers" added54 days ago
- Update #9: Core Mechanic implemented!67 days ago
- Update #8: Battle Units now use Resources70 days ago
Leave a comment
Log in with itch.io to leave a comment.